MINECRAFTHUB.IO
Addons

WorldEdit for Minecraft Bedrock

WorldEdit brings the Java Edition building toolkit to Minecraft Bedrock with selection wands, clipboard tools, brushes, and shape generation. Beta APIs required.

By SIsilicon via GitHub.

WorldEdit shape generation tool building a large sphere in a Minecraft Bedrock world
Section
Bedrock Addon
Platform
Bedrock
Versions
v 1.21.130
Last checked
Updated
WorldEdit clipboard cut and paste operation moving a structure in Minecraft Bedrock
WorldEdit clipboard cut and paste operation moving a structure in Minecraft Bedrock
Beta APIs experimental toggle enabled in the Minecraft Bedrock world settings screen
Beta APIs experimental toggle enabled in the Minecraft Bedrock world settings screen
WorldEdit in-game help reachable from the Bedrock Settings How to Play screen
WorldEdit in-game help reachable from the Bedrock Settings How to Play screen

WorldEdit for Minecraft Bedrock is an open-source add-on by SIsilicon that ports the Java Edition WorldEdit toolkit to Bedrock devices. It adds selection wands, clipboard operations, masks, brushes, and shape generators that you drive through chat commands and custom items, so you can copy, fill, replace, and reshape large areas without placing each block by hand. The current release targets Bedrock 1.21.130 and requires the Beta APIs experimental toggle on the world.

What it adds

  • Selection wands and region commands for marking cuboids, then editing them as one block.
  • Clipboard tools for cut, copy, paste, flip, rotate, and schematic-style structure transfer.
  • Shape generators for spheres, pyramids, cylinders, and other primitives at arbitrary size.
  • Brushes for painting, smoothing, and replacing blocks across large areas.
  • Masks and patterns so commands act on specific block types or apply multi-block fills.
  • Undo and redo history per player, plus session management for longer build runs.
  • A Navigation Wand for moving around large builds on touch, controller, and keyboard devices.

How to install WorldEdit on Bedrock

  1. 1.Open the project's GitHub Releases page and download the latest WorldEdit.mcaddon file.
  2. 2.On the same device, open the .mcaddon. Minecraft Bedrock will import the behavior and resource packs and confirm the import.
  3. 3.Create a new world (or open the Edit screen for an existing world) and switch to the Experiments page.
  4. 4.Enable Beta APIs. Confirm the warning that the world will be flagged as experimental.
  5. 5.Apply the WorldEdit behavior pack to the world. The matching resource pack will be applied automatically when prompted.
  6. 6.Load the world and type a WorldEdit command (for example, /worldedit kit) to confirm the add-on is active.

Compatibility with Realms and servers

WorldEdit runs through Bedrock's scripting APIs, so it works wherever those APIs run with Beta APIs enabled. Single-player worlds and LAN worlds are the primary supported targets. The v0.10.4 release removed an unused gametest module from the manifest so the pack is compatible with Aternos-hosted Bedrock servers; other dedicated server setups that allow Beta APIs and behavior pack uploads should also accept it. Realms support depends on the Realm host allowing experimental features on the world, which is not always the case.

Known limitations

  • Bedrock scripting differs from Java Edition WorldEdit, so the command set and syntax are not a one-to-one match. The project docs cover the differences.
  • Schematic files from Java Edition WorldEdit are not directly compatible; structure transfer uses the add-on's own format.
  • Enabling Beta APIs disables achievements on the world for as long as the toggle remains on.
  • Very large operations may be limited by the device's available memory and the scripting tick budget.

WorldEdit add-on showcase for Minecraft Bedrock

Questions about this entry.

  • How do I install WorldEdit on Bedrock?

    Download the latest WorldEdit.mcaddon from the project's GitHub Releases page and open it on your Bedrock device. Minecraft imports the behavior and resource packs. Create or edit a world, enable the Beta APIs experimental toggle, apply the WorldEdit behavior pack, and load the world. Run a command such as /worldedit kit to confirm the add-on is active.

  • Does WorldEdit for Bedrock require experimental features?

    Yes. The add-on uses Bedrock's scripting Beta APIs, so the world must have Beta APIs enabled. Enabling that toggle flags the world as experimental, disables achievements, and may prevent the world from loading on devices that do not support experimental features. Back the world up before adding the add-on.

  • Does WorldEdit for Bedrock work on Realms?

    Realms compatibility depends on whether the Realm host allows experimental features on the world. Beta APIs must be enabled on the world before it is uploaded. Some Realm setups restrict experimental toggles, so test on a copy of the world before applying the add-on to a Realm you care about.

  • Can I use WorldEdit on a Bedrock dedicated server?

    It can run on dedicated Bedrock servers that allow Beta APIs and behavior pack uploads. Version 0.10.4 removed an unused gametest module from the pack manifest, which made it compatible with Aternos-hosted Bedrock servers. Other hosts vary, so confirm Beta APIs support and pack upload rules with your host before deploying.

  • Which Minecraft Bedrock version does WorldEdit support?

    The current release (v0.10.4) lists Bedrock 1.21.130 as the supported version. The project ships frequent updates against new Bedrock builds and the release notes indicate which version a given .mcaddon targets. Older Bedrock versions need a matching older release of the add-on.