Screenshot 1 of 1. MinecraftHub-generated editorial cover for Sounds Be Gone!, a voxel diorama around the lime MinecraftHub block
What Sounds Be Gone! works with.
| Platform | Java Edition |
|---|---|
| Loaders | Fabric, NeoForge |
| Minecraft versions | 1.19.2, 1.19.4, 1.20.4, 1.21.11, 26.1.2, 26.2, 26.3 |
| Environment | Client |
Sounds Be Gone is a sound muting mod for Minecraft Java, built for Fabric and NeoForge. It records every sound you hear over the last minute and lets you mute any of them for good with a couple of clicks. It runs on the client only, so your choices never touch other players.
Loaders and versions
- Fabric: Minecraft 1.19.2 to 26.3. The newest build requires Cloth Config API and Fabric API, optionally Mod Menu; some builds for 1.20.1 to 1.21.1 require Fabric API; some builds for 1.19.2 to 1.20.2 require Cloth Config API, Fabric API and Mod Menu.
- NeoForge: Minecraft 1.20.4 to 26.3. The newest build requires Cloth Config API; some builds for 1.20.4 to 1.21.1 need no dependencies.
- Quilt: Minecraft 1.19.2 to 1.21.8, builds stopped after June 2025. The newest build requires Cloth Config API and Fabric API, optionally Mod Menu; some builds for 1.20.1 to 1.21.1 require Fabric API; some builds for 1.19.2 to 1.20.2 require Cloth Config API, Fabric API and Mod Menu.
- Forge: Minecraft 1.20.1 to 1.20.2, builds stopped after April 2024. The newest build needs no dependencies.
What it does
meza wrote the mod out of their own misophonia. You do not need to memorise sound IDs. Hear something unbearable, open the list of recent sounds, and switch it off. This works for vanilla and modded sounds alike.
- Mutes stay in place across worlds and restarts until you re-enable them.
- The mod keeps an audit trail, so you can unmute a sound later when you change your mind.
- Infrequent sounds (added in 1.5) are not muted outright. Only a percentage of playback attempts get through, 10% by default.
- Repeated bursts of the same sound are suppressed harder, which tames ambient loops, machine noise and villager chatter while keeping occasional feedback.
Muting a sound in practice
On Minecraft 1.20 and newer, press B (the default keybind) to open the Sound Sanctuary. Pick sounds from the "Played in the last 60 seconds" list and toggle them off. The change saves immediately. If B clashes with another mod, rebind it under Options, Controls, Key Binds.
On 1.19 and below, press Esc, open Mods, select Sounds Be Gone, and click the settings cog in the top-right corner. Mod Menu is optional, but it makes the settings screen reachable without loading into a world.
Trade-offs and privacy
The mod sends anonymous telemetry about which Minecraft releases and loaders are in use. It carries no personal information or gameplay data. You can switch it off with the Enable telemetry toggle in the settings screen, and the payload code is open source in Telemetry.java.
Questions about Sounds Be Gone!.
4 questions
Does Sounds Be Gone work on multiplayer servers?
Yes, as a client-side mod it works when you join servers, and the server needs nothing installed. Your muted sounds apply only to your own game. Other players hear everything as normal.
How do I open the Sounds Be Gone menu?
On Minecraft 1.20 and newer, press B to open the Sound Sanctuary, a list of sounds played in the last 60 seconds. On 1.19 and below, go through Esc, Mods, Sounds Be Gone, then the settings cog. You can rebind B in Key Binds.
Can I turn a muted sound back on?
Yes. Muted sounds stay disabled until you manually re-enable them, even if you swap worlds or restart the client. The mod keeps an audit trail of your choices, so you can unmute a sound later when you change your mind. If you only want less of a sound, mark it as infrequent instead.
What is the difference between disabled and infrequent sounds?
A disabled sound never plays. An infrequent sound still plays, but only a percentage of attempts get through, 10% by default. Rapid repeats lower the chance further. Use it when total silence would remove useful feedback.








