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Java Mods

Aquaculture 2

Aquaculture 2 expands fishing with biome-specific fish, customisable rods, fillets and rare loot. It runs on NeoForge and Forge.

By Shadow via CurseForge.

Player casting a fishing line into water with inventory and health bar visible in Aquaculture 2.
Section
Java Mods
Platform
Java
Checked
Updated
Versions
1.14.4, 1.15.2, 1.16.5, 1.17.1, 1.18.2, 1.19.4, 1.20.4, 1.21.11, 26.1.2
Player wearing cyan armor with custom tools and weapons on wooden frames in Aquaculture 2.

What Aquaculture 2 works with.

PlatformJava Edition
LoadersNeoForge, Forge
Minecraft versions1.14.4, 1.15.2, 1.16.5, 1.17.1, 1.18.2, 1.19.4, 1.20.4, 1.21.11, 26.1.2
EnvironmentClient, Server

The Aquaculture 2 mod rebuilds fishing for Java Edition on NeoForge and Forge. Shadow and Girafi add over 30 new fish, a family of rods and a tackle box for hooks, bait, line and bobbers. Files are tagged for both sides, so multiplayer hosts and players install it together.

Loaders and versions

  • NeoForge: Minecraft 1.20.1 to 26.1.2. The newest build needs no dependencies.
  • Forge: Minecraft 1.14.4 to 1.20.1. The newest build needs no dependencies.

What it changes

Every biome type, modded biomes included, gets its own fish. Freshwater, arid, arctic, saltwater, jungle, swamp and mushroom island each have a roster, and you can catch them or meet them swimming as mobs in rivers, ponds and the ocean.

Catches turn into fish fillets, and the amount depends on the fish (or its weight, if that config option is on). Fishing also pays out loot: driftwood, tin cans, goldfish, messages in a bottle, boxes, lockboxes and treasure chests. The Neptunium tools and armor are a configurable reward.

Rods and tackle

  • Any vanilla or modded rod works for catching fish.
  • The new rods accept hooks and bait for extra effects.
  • Custom line and bobbers personalise each rod.
  • The tackle box applies modifiers and stores spare hooks, bait, line and bobbers.

Installing Aquaculture 2

  1. 1.Install the loader that matches your game release, following the Forge and NeoForge guide.
  2. 2.Drop the Aquaculture file into the mods folder.
  3. 3.Launch with the loader profile, and install the same file on the host for multiplayer.

Aquaculture 2 showcase

Questions about Aquaculture 2.

4 questions

How do I install Aquaculture 2?

Install Forge or NeoForge for your release, place the Aquaculture file in the mods folder, and start the loader profile. The newest files need no extra dependencies. For the step-by-step walkthrough, use the Forge and NeoForge install guide listed on this site.

Does Aquaculture 2 work on Fabric?

No. The creator's page says it works with NeoForge only, and with Forge before 1.20.4. No Fabric or Quilt files are listed, so you need one of those two loaders.

Does Aquaculture 2 work in multiplayer?

Yes. Files are tagged for both sides, so install the mod on the host and on every player's machine, using the same loader for your release. The newest builds need no extra dependencies, so the mod file is the only thing to add. Place it in the mods folder as usual.

Do I need a special rod to catch the new fish?

No. Any vanilla or modded rod catches the new fish. The mod's own rods add hook and bait slots, plus line and bobber customisation, which you manage in the tackle box.

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