What Techguns-CE works with.
| Platform | Java Edition |
|---|---|
| Loaders | Forge |
| Minecraft versions | 1.12.2 |
| Environment | Client, Server |
Techguns-CE is a community fork of Techguns, the gun and tech mod originally created by pwn3d_1337. Maintained by TheSlize, it runs on Forge only, currently capped at Minecraft 1.12.2, and needs the mod installed on both the client and the server. The mod layers a full firearms and armor system on top of vanilla combat, built around a multiblock crafting chain, new dungeons, and hostile NPCs that fight back with guns of their own.
What Techguns-CE adds to Minecraft
The mod centers on craftable guns and ammunition, built through a chain of multiblock machines rather than a single crafting table recipe.
- A gun and ammo crafting chain built around machines like the Fabricator, Reaction Chamber, Chemical Laboratory, and Ammo Press
- Armor sets with alternate camo skins, including the Steam Armor and PMC Pokhuy MK2 sets
- New structures to fight through, including the Depot and Big Factory House dungeons
- Supermutants and other hostile NPCs that spawn armed with the mod's own weapons, including in the End
It has no other required dependencies, so it drops into a mods folder with just Forge installed. Players who want a different take on Java gunplay, built for a newer Minecraft version, can compare it with TaCZ, a separate Forge firearms mod that runs through Minecraft 1.20.1.
Techguns-CE and the original Techguns mod
The original Techguns mod, created by pwn3d_1337, is only distributed on CurseForge and has gone long stretches without a new build, which is why players keep asking where to find a version for anything past Minecraft 1.12.2. Techguns-CE is that continuation: an unofficial fork maintained by TheSlize that keeps building under the original Techguns name, still on Forge 1.12.2, but with regular updates instead of a stalled changelog. Its most recent build, 2.2.0.1, went out on 6 September 2026.
Installing Techguns-CE on Forge 1.12.2
- 1.Install Forge for Minecraft 1.12.2.
- 2.Download the techguns-2.2.0.1.jar file from the Techguns-CE project page on Modrinth.
- 3.Place the .jar file in the .minecraft/mods folder, or the server's mods folder for a dedicated server.
- 4.Launch the Forge 1.12.2 profile, or start the server, and load into a world. Both sides need the mod installed since it is required on client and server.
Questions about Techguns-CE.
5 questions
Is Techguns-CE the same as the original Techguns mod?
No. The original Techguns was created by pwn3d_1337 and is distributed on CurseForge. Techguns-CE is a separate, unofficial fork maintained by TheSlize that continues development under the same name and Forge 1.12.2 target, with regular updates the original has not had in years.
Which Minecraft version does Techguns-CE support?
Techguns-CE runs on Forge only, for Minecraft 1.12.2. It has not shipped a build for any newer loader or year.drop version, and its most recent release, 2.2.0.1, still targets 1.12.2.
Does Techguns-CE need to be installed on the server?
Yes. Techguns-CE is required on both the client and the server, so every player on a server needs to run the same version and build as the host.
Does Techguns-CE need any other mods to work?
No known dependencies. Techguns-CE runs with just Minecraft Forge installed for 1.12.2, and does not require a separate library mod.
Where can I download Techguns-CE?
Techguns-CE is distributed through its Modrinth project page, linked as the source for this page. There is no mirrored download anywhere else on MinecraftHub.






